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New Super Mario Bros. U

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New Mario Bros. U
NSMBU BoxArt.jpg
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Series Super Mario
Release date(s) JP November 8, 2012
NA November 18, 2012
PAL November 30, 2012
Genre(s) Platformer
Mode(s) Single-player, Multiplayer (5)
Input methods GamePad, Wii Remote, Pro Controller, Classic Controller
Compatibility PlayablePlayable
GameIDs ARPE01, ARPJ01, ARPP01
See also...

Search Google
Wikipedia page

New Super Mario Bros. U is the fourth title in Nintendo's "New Super Mario Bros." lineup, and the seventeenth overall in the "Super Mario" series. Since launching with the Wii U in 2012, it sold 5.34 million units, making it one of the highest-grossing Wii U games to date (second only to Mario Kart 8). It's your standard fare 2D Mario sidescroller; Bowser kidnaps the Princess, Mario must work his way through 8 themed worlds to save the day. This time, however, Nintendo has brought back many of the overworld elements of Super Mario World, such as a connected world map and an emphasis on sloped terrain.

Known Issues

External files

Both New Super Mario Bros. U and New Super Luigi U require four files not provided by the emulator to pass the start screen. The files are named as follows:

FFLResMiddleLG.dat
FFLResMiddle.dat
FFLResHighLG.dat
FFLResHigh.dat

For legal reasons, we cannot provide these files. They can, however, be found easily either by downloading them off of the Nintendo Update Service with a tool like NEW NUSGrabber GUI or searching for them on Google. After obtaining the files, paste them into

(cemu directory)\mlc01\sys\title\0005001b\10056000\conte­nt

Blooper's Secret Lair Freeze

On Acorn Plains - Blooper's Secret Lair the game will freeze when the player gets to the second star coin. The only way to unfreeze the game is to restart.

Configuration

This game does not require non-default settings to run properly.

Gameplay Vidoes

Since fairly early on, NSMBU has actually been running very well in Cemu (other than the obligatory invisible coins and music tracks playing all at once)
Now, however, the game runs nearly flawlessly on most PCs!

Testing

Testing
1.4
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.4.0c Windows 10 USA Intel Core i3 2100 @ 3.3GHz NVIDIA GeForce GT 430 fernando51 20-30 Runs Coins are invisible, music does not loop properly.
1.4.0c Windows 10 USA Intel Core i5 4690K NVIDIA GeForce GTX 960 fraggz99 30-60 Runs 30 on menus and map, 60 in levels but stutters and has screen tear.
1.4.0c Windows 7 USA AMD FX 8320 @ 4.4GHz AMD Radeon R9 390 Darkemaster 20-60 Runs 20-30fps in overworld, 60fps in levels with little stutter. Coins are *visible*
1.4.0c Windows 10 USA AMD FX 6300 3.5GHz NVIDIA Geforce GTX 750 Ti maxdamage 27-30 Loads Crashes after accepting title screen
1.4.0c Windows10 USA Intel Core i7-4510U NVIDIA GeForce 840M someGuyInHisRoom 30-60 Playable On menus 30-40 FPS and on most levels close to 60
1.4.0c Windows 10 USA Intel Xeon X3323 @ 2.9GHz NVIDIA GeForce GTX 460 kikidark 30 Playable 15 fps in Map World
1.4.0c Windows 10 USA Intel Core i5 3320M @ 3.3GHz AMD Radeon HD 7570M Hamza 35-47 Playable 20-30fps in overworld, 45+ FPS in levels w/ minor stutter. Coins are *visible*
1.4.0c Windows 10 USA AMD A10-5800k AMD Radeon R9 270x Wolffangcry12 30-40 Playable World Map frame drops to 20 fps ;minor sound problems ;
1.4.0c Windows 7 EUR AMD FX-8350 NVIDIA GeForce GTX 970 Niiiz 30-60 Playable Heavy frequent stutters, coins are invisible, various audio glitches
1.4.0c Windows 10 USA Intel Xeon 1231v3 @ 3,8GHz Nvidia Geforce GTX 980 Dennis 60 Playable Some Crashes but good playable now its time for Wiimote Controller plugin
1.4.0c Windows 8.1 USA Intel Core i5 6600 NVIDIA GeForce GTX 660 bobby mcgee 50 Playable Fine but frequent stutter
1.4.1 Windows 10 EUR Intel Core i5 4690K @ 3.5GHz NVIDIA GeForce GTX 970 ZupaaHD N/A Loads Game crashes after start menu.
1.4.1 Windows 10 USA Intel Xeon X3323 @ 2.9GHz NVIDIA GeForce GTX 460 kikidark 60 Loads Crashes after the Character Selection Screen
1.4.1 Windows 10 USA AMD A10 5800k AMD Radeon R9 270x Wolffangcry12 40 Runs Better Fps in world map and levels ; sometimes the game freezes on level selection; some minor graphics gliches ;
1.4.1 Windows 7 USA AMD FX 8320 @ 4.4GHz AMD Radeon R9 390 Darkemaste 30-60 Playable 30fps in overworld, 60fps in levels with minor stutter. Coins are *visible*
1.4.1 Windows 10 USA Intel Core i3 3217U Nvidia GeForce GT 720m Alok Awasthi 47 Playable Playable. Coins not visible. 20 fps at title screen and 47-48 fps in game.
1.4.1 Windows 10 EUR Intel Core 4790K @4.0 GHz Nvidia GTX 970 xR0B1N N/A Loads When first button pressed, emulator crashes (cemu.exe has stopped working [...])
1.4.1 Windows 10 USA Intel G2020 @ 2.9Ghz Intel HD 15-20 Runs none
1.4.1 Windows 10 EUR Intel Core i3 41300T @ 2.9 GHz Nvidia GeForce GPU [GTX 860m variant 2GB] Bluey 30-60 Playable 30 FPS on overworld, can't see feet on overworld. 60 FPS in-level. Coins are invisible, yoshi music always playing even when you're not on yoshi. Some sounds are glitched and "pixelated"; sometimes music only comes out in the right ear and sounds glitched. You can complete the whole game though.
1.4.1 windows 7 USA Intel pentium g2030 AMD Radeon R7 250x carl 53 Playable
1.4.1 Windows 10 EUR Intel Core 2 Quad Q6600 NVIDIA GeForce GTX 660 BocuD 60 Perfect Sound is sometimes glitchy
1.4.1 Windows 7 EUR Intel Core i5 4590 AMD Radeon R9 280 LitchiTheCat 60 Playable 60 FPS ingame only
1.4.1 Windows 7 USA Intel Core i7-2670QM NIVDIA GeForce GT 525M ElyosOfTheAbyss N/A Loads CEMU stops responding after title screen
1.4.2 Windows 10 USA Intel Core i5-4690k Nvidia GTX 970 PTKickass 60 Playable Coins are not rendered in Nvidia cards. Music is a mess, but still enjoyable :P
1.4.2 Windows 7 USA Intel Core i7 2600K @ 3.40GHz 2GB NVIDIA GeForce GTX 660 Ti (EVGA) retg65e165 38 Playable
1.4.2b Windows 10 USA Intel Core i5 Nvidia joao paulo 60 Playable
1.4.2b Windows 7 USA AMD FX 8320 @ 4.4GHz AMD Radeon R9 390 Darkemaste 30-60 Playable 30fps in overworld, 60fps in levels with very minor stutter. Coins are *visible*
1.4.2b Windows 10 USA Intel Core i5 6600 AMD Radeon R9 380 4GB Naridar 60 Loads Game crashes with a "Cemu.exe has stopped working" after pressing start on title screen. Same for EUR version
1.5
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.5.0 Windows 7 USA AMD FX 8320 @ 4.4GHz AMD Radeon R9 390 Darkemaste 30-60 Playable Aside from multiple controller support via Wii U Pro/classic controllers in input settings, no major changes from 1.4.2
1.5.0 Windows 10 USA Intel Xeon X5570 2.93GHz @ 3.3GHz Amd Radeon HD 7970 SirGarmaples 50 Playable
1.5.0 Windows 7 EUR Amd FX-4300 Nvidia GTX 660 rezony 59 Perfect
1.5.0 Windows 10 USA A10 77O0K AMD Radeon R9 270x DSSXe 20 Playable
1.5.1 Windows 10 USA Intel core i7 4930mx Nvidia GTX 880m x2 SLI Cybertronicgames 60 fps Playable
1.5.1 Windows 10 USA Intel core i7 4930mx @ 3.2 GHz Nvidia GTX 880m x2 SLI Bob justbob 60 FPS Playable
1.5.1 Windows 7 USA AMD FX 8320 @ 4.4GHz AMD Radeon R9 390 Darkemaste 30-60 Playable Certain music now seems to loop properly, Overworld is now 30-60fps. No other major changes from 1.5.0.
1.5.1 Windows 7 USA Intel i3 2nd Gen Mobile 2330m 2.2ghz Nvidia Geforce Gt 410m 512mb BHUS 30 Unplayable
1.5.1 Windows 10 EUR Intel Core i5-4590 Nvidia GTX 960 timm12 60 Loads Game loads but crashes after pressing play on the title screen.
1.5.1 Windows 10 USA AMD FX-6300 AMD Radeon R9 380 Meta_KnightX 30 FPS on overworld; 60 FPS in gameplay Playable Level selection lag is no big deal. If things look darkened, a restart of Cemu should fix that. (Coins are also visible)
1.5.1 Windows 10 USA Intel Core i5-4460 Nvidia GeForce GT 705 BocuD 40 Playable Coins invisible
1.5.2 Windows 10 USA Intel Core i5 3320M @ 2.6GHz AMD Radeon HD 7570M Hamza 45 FPS Playable performance loss with build 1.5.2 and some graphical glitch are visible too.
1.5.2 Windows 10 EUR Intel Core i7-6700K@4.00Ghz AMD R9 290 yener90 60 Playable Some V-Sync issues and 3D shining issue sometimes. But it works nearly perfect!
1.5.2 Windows 10 USA Intel Core i7-4700 MQ @2.40 GHZ Nvidia GT 755m kreedzsenpai 60 Playable Game has coins that are invisible and sometimes there's a small fps drop to around half but gets back to 60FPS
1.5.2 Windows 10 USA Intel Core i5 4460 Nvidia GTX 970 Ashif 40-55 Runs Stutters a lot, lots of visual glitches, audio a little stuttery, playable with stutters but would recommend waiting if you want a serious play through that goes smooth without errors or frustrating visuals and audio
1.5.2 Windows 8.1 USA AMD FX-8350 @ 5.1GHz nVidia GTX 770 fanta34 60 Loads CEMU crashes after pressing 2 on the title screen.
1.5.2 Windows 7 USA AMD Phenom II X4 810 AMD Radeon 6750 DDR3 bio3c 20-30 world-view in-game mostly 60 Playable just after a cinematic fps drops while transitioning to UI elements
1.5.2 Windows 10 USA Intel Core i7-6700k @ 4.5Ghz NVIDIA GeForce GTX 1080 truedread 50-60 Loads Game loads, crashes right after ground-pound on title screen
1.5.3 Windows 7 USA Intel Core i7 4790k Radeon R9 290x 8Gb Djdat N/A Loads Crashes when pressing start on the main menu.
1.5.3 Windows 7 USA AMD FX-6100 Nvidia GT 630 Tertey 50 Playable While playing level loading does lagspikes
1.5.3 Windows 7 USA Intel Xeon E5-1620 v3 Nvidia GTX 980 TehPlayar N/A Unplayable CEMU crashes after loading rpx file
1.5.3 Windows 7 USA Intel Xeon E5-1620 v3 @3.50GHz Nvidia GTX 980 TehPlayar 58 Playable Sound glitches sometimes crash fixed probably due to path containing letter Ł
1.5.3 Windows 10 USA AMD FX-8320 AMD Radeon R9 280X Cherry9-8 25-35 on map; 50-60 on levels Playable While travelling around world map, some parts of the map move like stop-motion. + There's no controls to Tilt the Wii U gamepad, so you can't pass World 8-1.
1.5.3 Windows 10 USA Intel Core i7 3770 @ 3.40 GHz Nvidia GTX 1070 8gb Alek Josue 60 Playable The fps drop to 25 on every cutscene, but once I enter a level, it runs perfectly, no drops from 60 fps, no stuttering, the sound quality is amazing and there are no graffical issues at all, already on the world 3 :D!
1.5.3 Windows 7 USA AMD Athlon II X2 240 GeForce GTX 650 1GB Edition MyNameIsDefault 7-40 FPS Loads After downloading (what I'm assuming was) a save file, I was able to progress past the title screen. Loading times seemed long (30 seconds). While watching the little intro cinematic, there were constant stutters (but when it wasn't stuttering, the FPS was amazing), then my nvidia driver crashed while overclocked and on stock speeds. Further attempts show no changing this. Surprised my potato emulated it as well as it did.
1.5.3 Windows 10 USA Intel Core i5 6600k Amd HD7950 3GB TheStarbox 45-60 Perfect working like a charm
1.5.3 Windows 7 EUR lntel(R) pentium(R) b960 @ 2.20GHz NVIDIA GeForce 610M abdli FPS 60 Unplayable
1.5.4 Windows 10 USA Intel Core i7-3820 AMD R9 390 Kd0g76 40-50 Playable
1.5.4 Windows 10 USA Intel Core i5 Intel HD 520 Wuhey N/A Loads crashes before the game start
1.5.4 Windows 10 USA Intel Core i4590 Nvidia GTX 970 Ikaruga 60 Playable Sound is almost perfect, has issues when Mario gets a power up though. Framerate is mostly stable at 60 but there are certain CPU usage spikes every few seconds(when running) to 100% normally it's at around 80% according to afterburner. When the spikes happen the game freezes for a very short period of time to then instantly run at 60FPS again. It's playable but not really fun.
1.5.5c Windows 10 USA Intel Core i7 5820k AMD Radeon HD 5870 eKorn 50-60 Loads Game crashes on pressing start on title screen
1.5.6 Windows 10 USA Intel Core i3-3110M HD 4000 (iGPU) RobiNERD ~40 (~20 on world map) Playable
1.5.6 Windows 10 EUR Intel Core i5-4590 Nvidia GTX 970 3D2Y Bandicoot 60 Perfect
1.5.6b Windows 10 USA Intel Core-i5 5200U 2.7ghz Geforce GT920M AeHoow 55-60 Perfect Perfect FPS (just a little laggy on some CGs), perfect audio and minor visual glitches.
1.5.6b Windows 7 USA Intel Core i5 2500k AMD R9 290 Crossfire (x2) itsjusttime 25 to 30 fps during stage selection / 50 to 60fps during game play mostly 60 Playable whats needs to be fixed is the 30fps during the stage selection / and the little glitches during game play but mostly this game is 97% playable
1.5.6b Windows 8.1 EUR Intel Xeon E5450 @ 3.6GHz NVIDIA GeForce GTX 650 Ti KaleidonKep99 60 Perfect
1.5.6b Windows 10 USA Intel Core 2 Duo E8200 Nvidia GTX 650 1GB The Blue Shells 58/60 Playable
1.6
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.6.0 Windows 7 USA AMD FX 8320 @ 4.4GHz AMD Radeon R9 390 Darkemaste 30-60 Playable Certain objects in certain themes/levels seems to be shaking when running, other than that no major changes from 1.5.1
1.6.0 Windows 7 EUR Intel Core i7-920 Nvidia GTX970 Asper N/A Loads Crashes after pressin "A" button during attract mode
1.6.1 Windows 10 USA Intel Core i7 intel HD graphics 5000 hobbettoh 60 Unplayable
1.6.1 Windows 7 USA AMD FX 8320 @ 4.4GHz AMD Radeon R9 390 Darkemaste 30-60 Playable Shaking objects bug introduced in 1.6.0 is now fixed, other than that no major changes.
1.6.3 Windows 10 USA AMD A8 7410 @ 2.2GHz AMD Radeon R7 M440 Lsc 29-60 Playable Objects still shaking while Mario running.
1.7
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.7.0 Windows 10 USA AMD FX 6300 @ 3.5GHz Nvidia GT 730 GDDR5 Raptorbk 40-60 Playable Some shadows on the ground seems to be Shaking
1.7.1 Windows 7 USA AMD A10 5800K 3.8GHz Nvidia GTX 660 Deelish 35-60 Playable Cemu freezes randomly in water levels depending on how you play through them. Mario glitches in and out when selecting Begin Story Mode?.
1.7.2 Windows 7 USA AMD A10 5800K 3.8GHz Nvidia GTX 660 Deelish 35-60 Playable Mario glitch fixed. Cemu still freezes in water levels while audio keeps playing.
1.8
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.8.2b Windows 10 USA Intel Pentium G4560 3.5GHz AMD RX 470 BayoNX19 0 Loads Game no longer goes past title screen. Application softlocks, even with required files added to Cemu.
1.9
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.9.0c Windows 10 USA Intel Core i7 920 GTX 760 iTimo01 60 Playable Cemuhook installed. Only World 1 Tested