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Pikmin 3

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Pikmin 3
Pikmin 3.png
Developer(s) Nintendo EAD, Monolith Soft
Publisher(s) Nintendo
Series Pikmin
Release date(s) JP July 13, 2013
NA August 4, 2013
EU July 26, 2013
AUS July 27, 2013
Genre(s) Real-time strategy
Mode(s) Single-player, Multiplayer (2)
Input methods GamePad
Compatibility PlayablePlayable
GameIDs AC3E01, AC3J01, AC3P01
See also...

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Wikipedia page

Pikmin 3 is a Real-Time Strategy game where your goal is to collect food for your starving planet. You use Pikmin to help you survive and to achieve your goal.

Known Issues

Tutorial is unbeatable

Last Boss crashes

The game crashes on the initial cutscene that introduces the Plasm Wraith on the Formidable Oak map in Cemu versions older than 1.9.0. Update to 1.9.1 or newer to fix this.

Configuration

Gameplay Videos

Testing

Testing
1.4
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.4.0c Windows 7 EUR AMD FX 8320 @ 4.4GHz AMD Radeon R9 390 Darkemaster 15-20 Runs Stuttering and sound glitches
1.4.0c Windows 10 EUR Intel Core i5 6600K NVIDIA GeForce GTX 570 Selisho 30 Playable Without Controller support little hard to play
1.4.1 Windows 10 EUR Intel Core i5 3320M @ 2.6GHz AMD Radeon HD 7570M Hamza 25 Playable Some graphical Glitches.
1.4.1 Windows 7 USA Intel Core i5 2500k @ 5ghz NVIDIA GeForce GTX 970 petsnake 30+ Playable The sound doesn't seem to be locked to the fps in this one and the type of game makes it completely playable without any noticeable slowdown. Game looks very good due to quality rendered backgrounds. This is a nice break from the only other working titles (4 mario themed games if you count luigi's and MK8)
1.4.1 Windows 7 EUR AMD FX 8320 @ 4.4GHz AMD Radeon R9 390 Darkemaste 30-60 Runs Stable 30fps in-game, 40-60fps in cutscenes/in-game tutorials. Seemingly locked to 30fps in-game. Minor stutter and sound glitches.
1.4.2b Windows 7 EUR AMD FX 8320 @ 4.4GHz AMD Radeon R9 390 Darkemaste 30 Runs Green screen during intro, 30fps in-game and in in cutscenes/in-game tutorials. (set to EUR) Seemingly locked to 30fps everywhere. Minor stutter and sound glitches. Controls seems to have changed slightly from 1.4.1.
1.5
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.5.1 Windows 10 EUR Intel G3450 nVidia Geforce 750 Ti postscarce N/A Loads
1.5.1 Windows 7 EUR AMD FX 8320 @ 4.4GHz AMD Radeon R9 390 Darkemaste 30 Loads Now seems to freeze/hang in black screen after loading screen. (Cemu does not crash)
1.5.2 Windows 10 EUR Intel Core i7-3770S Nvidia GeForce GTX 1080 Lonksys 30 Unplayable
1.5.6 Windows 10 USA intel core i5-4590 @3.30 Nvidia GTX 980 Xenvas666 N/A Unplayable I hit load and it went straight to a black screen and after a couple of seconds Cemu crashes.
1.5.6b Windows 10 USA Core i5-4690 @ 3.5 GHz Nvidia GeForce GTX 960 4GB v368.81 Malkierian N/A Unplayable Crash on load.
1.6
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.6.0 Windows 10 USA Intel Core i5-4590 @ 3.30GHz Nvidia Gtx 970 Xenvas 30 Loads It does the little loading icon in the corner, but then when it takes that away its black screen and no sound... though it still says 30 fps in the top area with actual crash.
1.6.0 Windows 10 USA Intel Core i5-4590 @ 3.30 Nvidia GTX 970 Xenvas 20-30 Playable There is the issue with the first day, but other than that, just some lag in larger areas.
1.6.0 Windows 7 EUR AMD FX 8320 @ 4.4GHz AMD Radeon R9 390 Darkemaste 30 Playable Green screen with slowed audio during intro, constant 30fps in-game and in in-game tutorials. No major changes from 1.5.6, appears to be AMD-GPU specific.
1.6.0 Windows 7 EUR Intel Core i7-920 Nvidia GTX970 Asper 12 Runs Cannot proceed after "look at gamepad
1.6.1 Windows 10 EUR AMD A8 5500 @ 3.2GHz AMD Radeon HD 7560D ReaperDeath 15-30 Playable Once the tutorial is bypassed the game seems playable. Gamepad mode(Select) Has weird lighting glitches.
1.6.2 Windows 7 USA AMD FX 8320 @ 4.4GHz AMD Radeon R9 390 Darkemaste 30 Playable No major changes from 1.6.0
1.7
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.7.3 Windows 10 USA AMD FX 8320 @ 3.5GHz GTX 1070 Elite 30 Playable Opening cutscene is solid green with audio. Occasional slow-down, unable to proceed after having to look at the game-pad due to un-emulated hardware.
1.8
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.8.1b Windows 10 (64 Bit) US Intel Intel Core i7-4790k @ 4.00GHz 32GB RAM Nvidia GeForce GTX 980 4GB Sleepsong 23-30 Playable Opening cutscene is solid green with audio. Subtitles will flicker through green sometimes. Occasional but uncommmon slow-down/Stutter. Other than that, playable at 30fps. 1.8.1b Patreon Version
1.8.1b Windows 10 USA Intel Core i7-4790K @ 4.6GHz Nvidia GTX 1070 FaserF Playable Game only starts when no input device is selected as Pro Controller!
1.9
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.9.1 Windows 10 USA Intel Core i5 4460 @ 3.2 GHz NVIDIA GTX 1050 zaleus3 30 Playable Game still needs a save file to bypass day 1, even with the separate gamepad view. Juice causes severe frame drop when pouring into the bottles.
1.11.0
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.11.0 Windows 10 USA Intel Core i7 7700k @ 4.5 GHz NVIDIA GTX 1070 Deschamps 30 Playable Cannot load without a save file already present or else game loads into Pikmin background,prompts to use a sensor bar for wii remote and then stays stuck on black screen. Killing firey Bullhogs crashes cemu.(reproducible) Few graphical glitches present. Framedrops from juicing fruit greatly reduced.
1.11.0 Windows 10 EU Intel Core i7 7700k @ 4.2 GHz NVIDIA GTX 1080 Sigma 30 Playable Crashes when killing a Fiery Blowhog.

Crashes during the Cutscene when u find Louie before you fight Scornet Maestro.