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Taiko no Tatsujin: Atsumete Tomodachi Daisakusen

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Taiko no Tatsujin: Atsumete Tomodachi Daisakusen
BT3JAF.jpg
Developer(s) Bandai Namco Games
Publisher(s) Bandai Namco Games
Series Taiko no Tatsujin
Release date(s) JP November 26, 2015
Genre(s) Music, Rhythm
Mode(s) Single-player, Multiplayer (4)
Input methods GamePad, Pro Controller, Wii Remote, Classic Controller, Tatacon
Compatibility PlayablePlayable
GameIDs
TitleIDs 00050000-101D3000
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(game) is a (short description)

Known Issues

The game bugs and gets stuck loading when creating a new profile, this can be fixed by using an existing save file created with Loadiine on a real Wii U console or dump full Wii U firmware files on real Wii U to pasting mlc01 folders.

Configuration

require cemuhook to skip the opening Animation.

Gameplay Vidoes

https://youtu.be/mPEQC3ddOMs Cemu emulator Taiko no Tatsujin: Atsumete Tomodachi Daisakusen

Testing

Testing
1.9
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.9.1 Windows 10 JPN AMD A8-7410 Radeon R5 Formula-9 45~60 Loads Game loads, prompt user to ask whether to enable Miiverse posts or not, and then screen will turn to black, with glitchy noises.
1.11
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.11.0 Windows 10 JPN Intel i5 4210H Nvidia Geforce GTX860M Starr 50~60 Playable The game runs fine.Suggestion:make sure V-sync is on.
1.12
Version OS Version Region CPU GPU Tester FPS Status Additional Notes
1.12.2 Windows 10 JPN Intel i5 7600K NVIDIA GeForce GTX1060 6GB Ryukori 60 Playable Requires an existing save file to go past the character selection screen, otherwise you end up at an infinite loading screen. I recommend turning on VSync from CEMU, otherwise you get a lot of screen tearing in faster paced songs.