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Taiko no Tatsujin: Tokumori!
Taiko no Tatsujin: Tokumori! | |
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Developer(s) | Bandai Namco Games |
Publisher(s) | Bandai Namco Games |
Series | Taiko no Tatsujin |
Release date(s) | JP November 20, 2014 |
Genre(s) | Music, Rhythm |
Mode(s) | Single-player, Multiplayer (4) |
Input methods | GamePad, Pro Controller, Wii Remote, Classic Controller, Tatacon |
Compatibility | ![]() |
GameIDs | BT9JAF |
See also... |
Taiko no Tatsujin: Tokumori! (太鼓の達人 特盛り!) is the second Taiko no Tatsujin game exclusively for the Wii U, released on November 20, 2014 in Japan only.[26] The game boasts a collection of 100 playable songs, and features appearances of guest characters such as Funassyi, Kumamon and Hatsune Miku.
Tokumori features two new modes: Mekadon Gasha (メカドンガシャ), a capsule toy set-up for unlocking unlockable content, and Intro-don (イントロどん♪), an intro quiz mini-game. Baton Touch Play Mode returns from Wii U Version.
Both free and paid downloadable content, including outfit items and additional playable songs, are available via the Nintendo eShop.
Known Issues
The game bugs and gets stuck loading when creating a new profile, this can be fixed by using an existing save file created with Loadiine on a real Wii U console. Alternatively, the game is playable when using a guest profile.
Configuration
This game does not require non-default settings to run properly.
Gameplay Videos
Testing
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- Bandai Namco Games (Developer)
- Bandai Namco Games (Publisher)
- Taiko no Tatsujin (Series)
- Japan (Release region)
- 2014 (Initial release year)
- Music (Genre)
- Rhythm (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 4 (Players supported)
- GamePad (Input supported)
- Pro Controller (Input supported)
- Wii Remote (Input supported)
- Classic Controller (Input supported)
- Playable (Rating)
- List of games
- Tested on (Release): 1.9.1
- Tested on (Release): 1.10.0f